Why us? Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
Free beverages, regular team activities, and a creative, collaborative environment.
Shape a blockbuster AAA title from the ground up.
Your Role Ensure our ambitious world runs at peak performance across PC and consoles without compromising gameplay or fidelity.
Responsibilities Profile CPU, GPU, memory, and network performance across platforms.
Optimize Unreal Engine 5 systems (Nanite, Lumen, World Partition, physics, AI, animation, networking).
Integrate and fine-tune upscaling technologies (DLSS, FSR, TSR) to maximize performance while preserving visual quality.
Improve rendering pipelines, LOD systems, asset streaming, and lighting setups.
Collaborate with designers, engineers, and artists to balance fidelity and performance.
Develop tools and workflows for automated performance testing.
Support platform-specific optimization for PC, Xbox, and PlayStation.
Requirements 3+ years in game development, with at least 1 shipped title (PC or console).
Deep knowledge of Unreal Engine 5 profiling tools and optimization workflows.
Skilled in GPU optimization (materials, shaders, lighting, draw calls).
Experience with CPU-side optimizations: AI, physics, and networking.
Familiarity with upscaling solutions (DLSS, FSR, TSR) and their impact on rendering pipelines.
Bonus: Experience with large-scale survival/RPG or open-world games.
What We Offer The opportunity to work on an ambitious AAA title.
A dynamic, fast-moving work environment.
Competitive salary and benefits, including relocation assistance.
A central Munich location.
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